[1]
Prihatini, F., Sumartono, S. and Septiani, N.D. 2025. Evaluating Game-Based Learning using WOW Crossword Application through Students’ Feedback. International Journal on Advanced Science, Education, and Religion. 8, 3 (Sep. 2025), 127-134. DOI:https://doi.org/10.33648/ijoaser.v8i3.1164.